corners: 0 tiles.x: 1 tiles.y: 3 moves: 16 startingPosition: 1 4 7 6 0 5 3 2 8 moves direction 1: 3 2: 4 3: 3 4: 2 5: 1 6: 0 7: 0 8: 4 9: 3 10: 2 11: 1 12: 0 13: 0 14: 4 15: 3 16: 4